Author: Andrew Slaughter

Embedded ray-tracing in snow microstructure simulations

Microstructure simulations with ray-tracing for radiative heating is demonstrated within a 3D heat-conduction simulation. The demonstration uses a parallel algorithm that allows for rays to interact directly with a finite element mesh. This capability enables performing high-fidelity, multi-physics modeling of snow microstructure with precise optical properties computed within the simulation and will be an open-source module within the Multiphysics Object Oriented Simulation Environment (MOOSE).

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